The S.H. Figuarts line is largely dominated by Kamen Riders spanning the franchise's 40 year history. As I'm yet to start properly watching Kamen Rider, I've avoided falling down the rabbit hole of Kamen Rider figures as much as I possibly can - but this has ended with the release of Kamen Rider Fourze. As the current airing Kamen Rider series, I've been watching this show alongside Gokaiger (soon to be Gobuster) and have found it extremely enjoyable. The first release of the character is of the "base states" (ie the normal version), with figures of the Elek, Fire and Magnet states to follow in the coming months.
Included with Fourze are two sets of alternate hands (giving him a total of three sets - one closed fist set and two sets of open hands), a spare rocket switch and the rocket and drill modules. Both the rocket and drill are very nicely detailed, and can be attached to either arm or leg respectively (although in the show they only attach to the right arm and left leg). To attach remove the arm at the elbow (or the leg at the knee) and connect the modules to the ports provided. While the drill is nice, and one of Fourze's staple weapons, it really limits the posing possibilities of the figure and some of the more dynamic/iconic poses (such as his limit break - the Rider Rocket Drill kick) are impossible without the aid of a stand. The inclusion of a spare rocket switch is a little baffling, but given that the switches are the tiniest accessories I've ever seen on a figure there's probably a high probability of losing them (although in that case, wouldn't spares of them all made more sense?)
HA! LOL @ the drill leg
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